Name = TREMENDOUS CITY 4
Description = MIRROR STEPS
JDescription = 
Source = 2007 Philippe Brodier

Venue = 0 - Mute City
Sky = 1 - Teal
ROM_Music = 0 - Mute City
EK_Music = 0 - Mute City

Horizon_Count = 0
CTL_Point_Count = 43


CTL_Point 1
X = -1200,000
Y = 25,000
Z = 400,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch

CTL_Point 2
X = -1200,000
Y = 150,000
Z = 50,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 1 - Left side
Gate = 1 - Lap Marker

CTL_Point 3
X = -1200,000
Y = 300,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
PitArea = 2 - Right side
Decoration = 0 - TV Billboard

CTL_Point 4
X = -1200,000
Y = 400,000
Z = -550,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 5
X = -1150,000
Y = 450,000
Z = -750,000
LeftWidth = 60,0
RightWidth = 60,0
Banking = 9
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 6
X = -900,000
Y = 450,000
Z = -750,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 1 - Left side
JumpPlate = 0 - Full-Width

CTL_Point 7
X = -600,000
Y = 400,000
Z = -750,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 8
X = -500,000
Y = 325,000
Z = -650,000
LeftWidth = 85,0
RightWidth = 85,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DartZone = 1 - Left side

CTL_Point 9
X = -300,000
Y = 275,000
Z = -650,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 1 - Left side
Decoration = 3 - Spinning Billboard

CTL_Point 10
X = 0,000
Y = 250,000
Z = -650,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 11
X = 100,000
Y = 175,000
Z = -550,000
LeftWidth = 85,0
RightWidth = 85,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DartZone = 1 - Left side
Decoration = 2 - Blue Flag

CTL_Point 12
X = 350,000
Y = 125,000
Z = -550,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 1 - Left side
Decoration = 3 - Spinning Billboard

CTL_Point 13
X = 600,000
Y = 100,000
Z = -550,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 14
X = 700,000
Y = 0,000
Z = -450,000
LeftWidth = 85,0
RightWidth = 85,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DartZone = 1 - Left side
Decoration = 2 - Blue Flag

CTL_Point 15
X = 1050,000
Y = 0,000
Z = -450,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DartZone = 1 - Left side
Decoration = 3 - Spinning Billboard

CTL_Point 16
X = 1300,000
Y = 0,000
Z = -450,000
LeftWidth = 60,0
RightWidth = 60,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 17
X = 1450,000
Y = 0,000
Z = -600,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 18
X = 1450,000
Y = 0,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe
DashPlate = 0 - Bottom

CTL_Point 19
X = 1300,000
Y = 0,000
Z = -950,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe
DashPlate = 0 - Bottom

CTL_Point 20
X = 1050,000
Y = 0,000
Z = -950,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 3 - Pipe
Texture = 3 - Black Pipe

CTL_Point 21
X = 900,000
Y = 0,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B

CTL_Point 22
X = 900,000
Y = 50,000
Z = -550,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 5 - Venue Texture 2A
DashPlate = 0 - Center
Decoration = 1 - Orange Flag

CTL_Point 23
X = 900,000
Y = 100,000
Z = -450,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)

CTL_Point 24
X = 900,000
Y = 0,000
Z = -300,000
LeftWidth = 85,0
RightWidth = 85,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 25
X = 900,000
Y = 0,000
Z = 0,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center
Decoration = 0 - TV Billboard

CTL_Point 26
X = 900,000
Y = 113,000
Z = 350,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Decoration = 0 - TV Billboard

CTL_Point 27
X = 900,000
Y = 200,000
Z = 550,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 28
X = 1050,000
Y = 250,000
Z = 700,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top

CTL_Point 29
X = 1300,000
Y = 300,000
Z = 700,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder
DashPlate = 0 - Top

CTL_Point 30
X = 1450,000
Y = 350,000
Z = 550,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 4 - Cylinder
Texture = 2 - Notched Cylinder

CTL_Point 31
X = 1450,000
Y = 400,000
Z = 350,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 32
X = 1300,000
Y = 450,000
Z = 200,000
LeftWidth = 60,0
RightWidth = 60,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 33
X = 1050,000
Y = 450,000
Z = 200,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
SlipZone = 2 - Right side
JumpPlate = 0 - Full-Width

CTL_Point 34
X = 700,000
Y = 400,000
Z = 200,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 35
X = 600,000
Y = 325,000
Z = 300,000
LeftWidth = 85,0
RightWidth = 85,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
SlipZone = 2 - Right side

CTL_Point 36
X = 350,000
Y = 275,000
Z = 300,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 2 - Right side
Decoration = 4 - Overhead Monitors

CTL_Point 37
X = 100,000
Y = 250,000
Z = 300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 38
X = 0,000
Y = 175,000
Z = 400,000
LeftWidth = 75,0
RightWidth = 75,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
SlipZone = 2 - Right side
Decoration = 2 - Blue Flag

CTL_Point 39
X = -250,000
Y = 125,000
Z = 400,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 2 - Right side
Decoration = 4 - Overhead Monitors

CTL_Point 40
X = -500,000
Y = 100,000
Z = 400,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)
Gate = 0 - Normal

CTL_Point 41
X = -600,000
Y = 25,000
Z = 500,000
LeftWidth = 85,0
RightWidth = 85,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
SlipZone = 2 - Right side
Decoration = 2 - Blue Flag

CTL_Point 42
X = -850,000
Y = 0,000
Z = 500,000
LeftWidth = 45,0
RightWidth = 45,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 2 - Right side
Decoration = 4 - Overhead Monitors

CTL_Point 43
X = -1100,000
Y = 0,000
Z = 500,000
LeftWidth = 60,0
RightWidth = 60,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall